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Exploring Playful Technology to Support Breastfeeding Education

by Kymeng Tang, MSc
  • Duration: 40 Mins
  • Credits: 0.5 CERP, 0.5 L-CERP
  • Handout: No

Breastfeeding brings along many health benefits for parents and child but the practice in many countries falls short of achieving the World Health Organization (WHO) directives due to various challenges. Existing information and communication technology solutions promise to tackle barriers to breastfeeding, e.g., by providing self-administered breastfeeding education, and have shown some success in improving the theoretical knowledge. However, there is room for improvement, for example, by offering educational content that examines the lived experience of breastfeeding through games or playful interactive experiences that could also engage partners and wider society in the process. Drawing from our exploratory work, we present the potential and limitations of playful technology in support breastfeeding and suggest two main opportunities for playful technology design: 1) immersive first-person breastfeeding experience for expecting parents and 2) playful systems that portray the needs of newborns. We will give a glimpse into the design and development process of a virtual reality breastfeeding experience, together with a demonstration of our initial low fidelity prototype system.

Learning Objectives:

Objective 1: Participants will be able to list existing types of tech-mediated intervention to support breastfeeding

Objective 2: Participants will be able to assess the potential and limitations of technology in the breastfeeding space

Objective 3: Participants will be able to cooperatively design playful technology for breastfeeding with different stakeholders

Presentations: 8  |  Hours / CE Credits: 5.5  |  Viewing Time: 8 Weeks